Park After Dark V025a By Sid Gaming Fix -
private int currentPatrolPoint = 0; private float nextScanTime;
That being said, here's a potential feature idea: park after dark v025a by sid gaming fix
Enhance the game's nighttime security patrols to make them more realistic and challenging for the player. private int currentPatrolPoint = 0
void ScanSurroundings() { // Raycast or overlap sphere to detect player or suspicious activity // ... } } This example provides a basic guard patrol script, which can be expanded upon and integrated with the game's existing mechanics. private float nextScanTime
"Improved Nighttime Security Patrols"
