3d Boss Battles Script Pastebin - Undertale

# Check for collisions for enemy in enemies: if player.collides(enemy): player.take_damage(10)

# Update the screen flip_screen()

def draw(self): # Draw Sans's 3D model # ... Undertale 3d Boss Battles Script Pastebin

# Define the Bone enemy class Bone: def __init__(self): self.position = (0, 0, 0) self.velocity = (0, 0, 0) self.hp = 10 # Check for collisions for enemy in enemies: if player

# Main loop while True: # Handle events (e.g., keyboard, mouse) for event in events: if event.type == KEYDOWN: if event.key == SPACE: player.attack() 0) self.velocity = (0